OpenSceneGraph
OpenSceneGraph , or OSG, is a cross-platform real-time 3D engine written in C++ and based on OpenGL,
Free software · by Robert Osfield · libregamewiki.org
Open OpenSceneGraph in AirStackWhat OpenSceneGraph’s own pages say
| What it says it does | OpenSceneGraph , or OSG, is a cross-platform real-time 3D engine written in C++ and based on OpenGL, libregamewiki.org |
|---|---|
| Open source | Yes libregamewiki.org |
| License | Code licenses OpenSceneGraph Public License [2] (LGPL-based) libregamewiki.org |
Each value is a quote AirStack found on the product’s own pages, read 2026-11-04. A missing field means AirStack has not found it on its pages.