OpenSceneGraph

OpenSceneGraph , or OSG, is a cross-platform real-time 3D engine written in C++ and based on OpenGL,

Free software · by Robert Osfield · libregamewiki.org

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What OpenSceneGraph’s own pages say

What it says it doesOpenSceneGraph , or OSG, is a cross-platform real-time 3D engine written in C++ and based on OpenGL, libregamewiki.org
Open sourceYes libregamewiki.org
LicenseCode licenses OpenSceneGraph Public License [2] (LGPL-based) libregamewiki.org

Each value is a quote AirStack found on the product’s own pages, read 2026-11-04. A missing field means AirStack has not found it on its pages.